As listed as one of my lessons learned in my adventure RPG writeup for Game Design:
always remember to bring dice
And also:
the player is not like me!
As listed as one of my lessons learned in my adventure RPG writeup for Game Design:
always remember to bring dice
And also:
the player is not like me!
March 9th, 2006 at 1:30 pm
Dice are important for adventure games!!
My lesson was to make sure the adventure was fun for both primary characters and mercenaries. Sorry for making you a mercenary! It made the game less fun for you apparently. :(
March 9th, 2006 at 2:13 pm
in my game too. i also made the same mistake.
but i wanted more killing in your game!!!